
Students use the engineering design process to solve real‑world problems. Each project blends creativity, iteration, and applied science.

Kids design and build model bridges with craft sticks, straws, and tape, then test them safely to see how much weight they can hold. We explore which shapes make bridges strong (hello, triangles!), measure span and strength, and improve designs based on what we observe

Students build a small solar-powered car and discover how sunlight turns into motion. They try simple changes, tilting the panel, smoothing the wheels, keeping the car straight—then time their laps and compare results. Younger kids focus on building and steering; older students test and track improvements.

Learners roll paper rockets, add fins and nose cones, and launch with air power in a clearly marked safety zone. We talk about push and motion (Newton’s laws in kid language), then measure how high or far rockets fly and tweak designs for steadier, higher launches, age-appropriate for each grade band.
We set what a good design must do and the limits, like time, materials, and size, before we build.
We build simple models, try them out, collect results, and see what works best.
We improve the design based on evidence and share what we learned with clear notes and short presentations.